Spells and spell-like abilities that use, manipulate, or create air (including spells of the Air domain) are both empowered and enlarged (as if the Empower Spell and Enlarge Spell metamagic feats had been used on them, but the spells don’t require higher-level slots).
Objects not under the motive force of others do not move. Inhabitants of the plane determine their own “down” direction. The Elemental Plane of Air has the following traits. While travelers without flight can survive easily here, they are at a disadvantage.
Indeed, flying creatures find themselves at a great advantage on this plane. The Elemental Plane of Air is the most comfortable and survivable of the Inner Planes, and it is the home of all manner of airborne creatures.
The Elemental Plane of Air is an empty plane, consisting of sky above and sky below.